I am an Art Director and Concept Artist that has been in the Video Games Industry for over 25 years. I mainly do Concept Art but have also done quite a bit of 3D Modeling and Texturing, marketing assets, art for UI, and storyboarding. I use Photoshop, 3DS Max, Unreal Engine, and After Effects. Links to specific areas of my work and resume are on the right hand side of this main page.